Saturday. Starting in on a second game of Deep Space D6 Armada.

This is _just about_ a worthy sequel to one of my favorite solo games. The rulebook needs some work and the rules themselves might need some tweaks. So I'm looking forward to errata and common house rules.

But the components are great, and the moment-to-moment gameplay is fun.

Verdict: second game was much like the first one. It was... alright. And somewhere in there is maybe even a great game.

The moment to moment is a lot of fun and very "original deep space d6." But the overall balance, flow, and pacing of the game could use some work.

I've been checking out some suggestions on bgg that I'll be trying out next time.

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